This year's birthday celebrations includes a series of races where participants will race while balancing a cupcake on their heads!
There will be three different courses. Two on the ground, and one in the air. Each course is 30 spaces long, and has several obstacles the racers must get through, over, around, or under.
Every round, a d6 (six-sided die) will be rolled for each racer. The number rolled determines how many spaces the racer goes forward, and the first Samanayr to the finish line is the winner! There are also prizes for the second and third Sams.
The races will be run here on the forum.
Obstacles
Each course will have a number of obstacles to get through. When a Samanayr reaches an obstacle, a d20 (20-sided die) will be rolled for them. Each obstacle has a number from 1 to 20, based on its difficulty, and the racer's roll must match or beat that number to successfully cross the obstacle.
Until the Samanayr is able to pass the obstacle, they will not move forward. If they successfully pass the obstacle, they will get a regular movement roll that round. If they encounter the obstacle in the middle of regular movement and successfully pass it on the same turn, they will continue forward normally.
If a Samanayr isn't able to pass an obstacle after three tries, they will pass it automatically after the third attempt and keep moving forward on their next turn.
Traits Matter!
A Samanayr's features and traits can give it bonuses or penalties to regular movement and obstacle rolls. The trick is that you won't know what affect your Sam's traits will have before the race starts! Here's some examples:
- A Samanayr with the 'fluffy' or 'extensive tufts' trait will be encumbered by that extra fur, and receive a -1 penalty to each regular movement roll.
- A Samanayr with very long legs is able to leap over obstacles easily, and it will receive a +5 bonus to obstacle rolls that require going over something.
- A Samanayr with the 'butterfly wings' trait will need to be careful going through a dense bramble patch, and will receive a -10 penalty to the roll for that obstacle.
- A water Mystic would be able to gauge the currents and depths of a stream easily, giving it a +10 bonus for any obstacles requiring crossing water.
In the future, you might learn what the obstacles are before a race and be able to choose your Sam accordingly, but for now they're going into the courses blind. Good luck
Terrain
Terrain can play a part in a Samanayr's movement roll on certain courses. For example, if a course was over sandy terrain, the Desert Samanayrs would have a clear advantage and receive a +1 bonus to each roll.
Like medals, balloons are special items and can only be equipped to the Samanayr that won it. If you're borrowing a Samanayr from someone else, you'll receive the pixel balloon image for your inventory, but you won't be able to equip it to the winning Samanayr unless you give the medal to the Samanayr's owner.
For now, a Samanayr can only wear one balloon at a time, but balloons can be equipped and unequipped. There is also no limit to how many balloons a Samanayr can win! Also for this race, are cupcakes. These tasty treats, when fed to the mare before foaling, will give one of a list of traits to foals when used in a breeding. The list of traits a cupcake will provide has yet to be determined, but will be posted once they have been decided.
First place
- Balloon (any modiem)
- Cupcake
Second place
- Balloon (any 2-3 point modiem)
- Cupcake
Third place
- Balloon (any 2 point modiem)
- Cupcake
Is your Samanayr all pumped up and ready to race? Good! Just make sure you read this important information first:
- Each person is allowed to enter one Samanayr per racing event (not one Samanayr per race).
- If you don't own a Samanayr but would like to participate, you may apply using someone else's Samanayr as long as you have the owner's permission. Please see the information under 'prizes' for what will happen if your borrowed Samanayr receives a medal. There is more information at the bottom for non-owners, as well as a list of Samanayrs available for use.
- In the event of a tie, there will be a roll-off between those Samanayrs to see who crosses first.
- Each Samanayr can only be entered in one race.
There are three races to choose from:
Ground 1
A simple ground course through the Rainbow Hotsprings. Flying is not permitted on this course.
There are 8 spots open for this race.
Ground/Water
A fairly simple course along a large creek. Flying is not permitted on this course; however, aquatics may enter and swim along the creek.
There are 8 spots open for this race.
Flying
A low flying course through the Rainbow Hotsprings. Entrants must be able to fly.
There are 8 spots open for this race.
Racing applications are open NOW for the Ground/Water course, and will be open until Sept 29, 3:00pm PST, the other courses are now full. Race Spots will be given randomly to everyone who enters each category. To apply for a race spot, send a PM to my account, silvermoondragon, either on the forum or PI(pm’s sent to Sushidragon may get missed or you may miss getting the spot you want), with the subject being the course type you would like your Samanayr to race on (Ground 1, Ground/Water, or Flying) and the following filled out:
Samanayr name:
Samanayr ID:
Which race would you like to enter your Sam in (Ground 1, Ground/Water, Flying)?
If the Samanayr is not yours, do you have permission from the owner to use it?
If the Samanayr is not yours, do you understand that any balloons won cannot be equipped to it unless they're given to the Sam's owner?
Races will be run on Sept 29(perhaps one on the 30) and will be spread out a little bit more this time in stead of being run one after the other.